Bloodborne can be emulated on PC with almost stable 60 fps
Digital Foundry's Thomas Morgan recently put Bloodborne through its paces on the ShadPS4 emulator, assessing its performance and the impact of community-created mods. His tests utilized ShadPS4 build 0.5.1 by diegolix29, based on raphaelthegreat's custom branch, chosen for its superior performance on his AMD Ryzen 7 5700X and GeForce RTX 4080 system after experimenting with several builds.
Morgan strongly suggests installing the Vertex Explosion Fix mod. While this disables pre-game character face customization, it effectively eliminates distracting visual artifacts—stretched or misaligned polygons. No other mods are necessary; the emulator itself incorporates a comprehensive menu for managing enhancements like 60fps support, resolution scaling up to 4K, and chromatic aberration toggling.
While occasional stutters were present, Bloodborne maintained a largely stable 60fps framerate in Morgan's testing. Experiments with 1440p and 1800p resolutions yielded sharper visuals, but came at the cost of significant performance drops and frequent crashes. Therefore, Morgan recommends sticking to 1080p (native PS4 resolution) or 1152p for optimal stability.
Morgan concluded that ShadPS4's ability to run Bloodborne is a remarkable feat of emulation, praising the emulator's overall performance despite acknowledging remaining technical imperfections.