Home News Handling the Wandering Drunk in Kingdom Come: Deliverance 2

Handling the Wandering Drunk in Kingdom Come: Deliverance 2

Author : Henry Update : Jun 29,2025

In *Kingdom Come: Deliverance 2*, you’ll encounter a wide range of NPCs—some friendly, some hostile, and many with ambiguous intentions. One such character is the Wandering Drunk, an enigmatic figure that has sparked curiosity among players. If you're wondering what to do with him and what secrets he might hold, here's everything you need to know.

Wandering Drunk Location

Kingdom Come: Deliverance 2 - Wandering Drunk Location

The Wandering Drunk can be found in an abandoned barn located just north of Semine, off the beaten path from the main roads. As you travel northward, you may encounter a herdsman who warns you about a dangerous vagabond lurking nearby—he’ll attack anyone who approaches too closely.

Upon reaching the barn, you’ll spot a Beggar NPC sitting just outside. He becomes hostile if you approach too closely, and it seems there’s no way to engage with him through dialogue or non-combat interaction. Your only options are to fight him, knock him out, or eliminate him entirely.

Once subdued, you can loot his body for several items, including a gemstone ring, a few keys, and approximately 2.7 groschen. Additionally, exploring the interior of the barn reveals various other lootable items that you can later sell or use to aid your journey.

What to Do With the Door and Chest Keys?

Kingdom Come: Deliverance 2 - Door and Chest Keys

Interestingly, the game provides no direct clues regarding the identity or backstory of the Wandering Drunk. It’s possible that this character is a nod to a similar Beggar NPC from the first *Kingdom Come: Deliverance*, who also appeared as a lone figure stripped of all possessions, with no active questlines attached.

It’s likely that the Wandering Drunk was once someone who lost their home and family, becoming a wandering outcast. The door and chest keys found on his body were probably meant for his former residence and now serve more as narrative flavor rather than functional items.

This isn’t uncommon in *Kingdom Come: Deliverance 2*—many NPCs carry keys with no clear purpose, often leaving players puzzled about their intended use. In this case, the keys seem to be symbolic rather than practical, adding depth to the character’s tragic story without offering any tangible progression in the game.

That’s all there is to know about the Wandering Drunk in *Kingdom Come: Deliverance 2*. While he doesn’t offer a major questline, encountering him adds another layer to the world’s immersive storytelling. For more tips and guides, including how to cure food poisoning or how to romance Hans Capon, stay tuned to [ttpp].