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GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

Author : Leo Update : Mar 16,2025

GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

Take-Two Interactive, the parent company of Rockstar Games (developers of GTA 6), has outlined its future strategy, emphasizing the creation of new intellectual properties.

Take-Two Interactive Prioritizes New Game Development

Reliance on Legacy IPs is Unsustainable

GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

During Take-Two Interactive's Q2 2025 investor call, CEO Strauss Zelnick addressed the company's approach to its established franchises, including Rockstar Games' Grand Theft Auto and Red Dead Redemption series. While acknowledging their success, Zelnick emphasized that relying solely on legacy IPs is not a long-term strategy. He highlighted the inevitable decline in the value of even the most successful titles over time, a phenomenon he described as "decay and entropy."

GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

As quoted by PCGamer, Zelnick stated that while sequels represent a lower-risk approach, continued reliance on them risks stagnation. He warned against "burning the furniture to heat the house," emphasizing the necessity of developing new IPs to ensure the company's continued success.

Borderlands 4 and GTA 6 Release Dates

GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

Regarding future releases of established franchises, Zelnick, in an interview with Variety, indicated that major game releases will be strategically spaced out to avoid market saturation. While a specific release date for GTA 6 in Fall 2025 remains unconfirmed, he confirmed it will not coincide with the release of Borderlands 4, slated for Spring 2025/2026 (April 1, 2025 - March 31, 2026).

New FPS RPG from Take-Two Interactive in 2025

GTA 6's Take-Two Believes Creating New IPs is the Winning Strategy

Take-Two Interactive's subsidiary, Ghost Story Games, is developing a new IP: Judas, a story-driven, first-person shooter RPG expected to launch in 2025. Creator Ken Levine has highlighted the game's focus on player agency, impacting relationships and narrative progression.