"The First Berserker: Khazan New Trailer Showcases Combat"
Neople, a subsidiary of the renowned South Korean gaming giant Nexon, is on the brink of launching its eagerly awaited hardcore RPG slasher, The First Berserker: Khazan. This thrilling title is set to debut on PC, PlayStation 5, and Xbox Series on March 27. To build anticipation, the developers have unveiled an eight-minute gameplay trailer that delves into the game's intricate combat system.
The trailer highlights three fundamental combat principles: attacking, dodging, and defending. In The First Berserker: Khazan, defense consumes a significant amount of stamina compared to dodging. However, executing perfectly timed blocks can drastically reduce stamina drain and minimize stun effects, offering a strategic advantage. On the flip side, dodging requires less stamina but demands precise timing and quick reflexes to effectively utilize invulnerability frames during evasive maneuvers. Much like its soulslike counterparts, the key to triumph in this game lies in the meticulous management of stamina during combat encounters.
Should Khazan's stamina be depleted, he enters an exhaustion state, rendering him utterly defenseless against enemy onslaughts. This mechanic can be strategically leveraged against foes with stamina bars—players can drain their enemies' stamina to set up devastating blows. For adversaries without stamina bars, relentless attacks can gradually erode their resilience. These confrontations necessitate patience, precise positioning, and impeccable timing, yet they are balanced by the fact that the stamina of monsters does not regenerate over time, adding a layer of strategic depth to the gameplay.
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