Home News Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

Minecraft-Like Social Sim Game “Alterra” In Development by Ubisoft

Author : Finn Update : Jan 24,2025

Ubisoft Montreal Unveils "Alterra," a Novel Voxel-Based Social Sim

Ubisoft Montreal, renowned for titles like Assassin's Creed Valhalla and Far Cry 6, is reportedly developing a new voxel game codenamed "Alterra," as revealed by Insider Gaming on November 26th. This project, described as drawing inspiration from both Minecraft and Animal Crossing, reportedly emerged from a previously cancelled four-year development.

Ubisoft's

The core gameplay loop, according to sources, mirrors the charm of Animal Crossing. Instead of anthropomorphic villagers, players interact with "Matterlings," creatures described as resembling Funko Pop figures with large heads, and inspired by both fantastical beings (like dragons) and common animals (cats, dogs). These Matterlings exhibit variations in appearance based on their attire.

Matterlings in

Beyond the home island, players can explore diverse biomes, gathering unique resources and interacting with different Matterlings. However, this exploration isn't without peril, as enemies populate these environments. The Minecraft influence is evident in the biome-specific building materials; forested areas, for example, provide ample wood.

Biome Exploration in

"Alterra" has been in development for over 18 months, led by producer Fabien Lhéraud (a 24-year Ubisoft veteran) and creative director Patrick Redding (known for his work on Gotham Knights, Splinter Cell Blacklist, and Far Cry 2). Lhéraud's LinkedIn profile confirms his involvement in a "Next Gen Unannounced Project" starting December 2020.

Matterling Design Inspiration

While the concept is exciting, it's crucial to remember that "Alterra" is still under development and subject to change.

Understanding Voxel Games

Voxel games utilize a unique rendering technique. Objects are constructed from small cubes or voxels, assembled to create complex 3D structures—similar to digital LEGO bricks. While Minecraft's aesthetic resembles voxel graphics, it employs traditional polygon modeling for its blocks. True voxel games, like the planned "Alterra," offer a distinct visual experience and solid object interaction. In contrast, polygon-based games (like S.T.A.L.K.E.R. 2) use triangles to create surfaces, often resulting in clipping issues.

Voxel vs. Polygon Rendering

Ubisoft's embrace of voxel technology for "Alterra" presents an intriguing departure from the industry standard, promising a visually unique and potentially innovative gaming experience.