Home News Hideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'

Hideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'

Author : Blake Update : May 15,2025

Video games have long transcended the realm of mere action-packed adventures, and Hideo Kojima, the visionary behind the Metal Gear Solid series, has consistently pushed boundaries. With Death Stranding, released before the global upheaval of the pandemic, Kojima delved into the themes of division and connection, employing a highly conceptual narrative and innovative delivery-focused mechanics that opened up new avenues in gaming.

As we approach the release of Death Stranding 2: On the Beach on June 26, 2025, the sequel presents an even more intricate exploration of the question: "Should we have connected?" Given the deepening divides in our world, understanding Kojima's stance on this matter becomes increasingly relevant.

The development of Death Stranding 2 occurred amidst the unique challenges posed by the Covid-19 pandemic. This backdrop forced Kojima to re-evaluate the concept of "connection." How did he reshape his understanding of technology, production environments, and the essence of human relationships in crafting the game's narrative?

Hideo Kojima will soon release Death Stranding 2. Photo by Lorne Thomson/Redferns.

In an insightful interview, Kojima shares his philosophical approach to the game's production. He discusses elements from the original game that have been left behind and those that have been carried forward into the sequel. Additionally, he reflects on contemporary society and its intricate relationship with his creative works.