Home News Square Enix Requests Life is Strange Feedback Following Poor Sales

Square Enix Requests Life is Strange Feedback Following Poor Sales

Author : Jacob Update : Jan 23,2025

Square Enix Requests Life is Strange Feedback Following Poor Sales

Square Enix Seeks Fan Input Following Life is Strange: Double Exposure's Underwhelming Reception

Square Enix is actively seeking feedback from Life is Strange fans following the less-than-stellar reception of the latest installment, Life is Strange: Double Exposure. A recent survey gauges player opinions on various aspects of the game, even probing whether fans felt the purchase was worthwhile. The gathered data will likely shape the direction of future Life is Strange titles.

Life is Strange: Double Exposure, released in October 2024, aimed to capitalize on the popularity of Max Caulfield, the beloved protagonist from the original 2015 game. Despite this, the game received a mixed response. Its Metacritic score reflects this, with a 73 critic score and a 4.2 user score on the PS5 version. This lukewarm reception is largely attributed to controversial narrative choices within the game.

The situation worsened with Deck Nine Studios, the developer, announcing layoffs in December 2024. In an effort to understand the game's shortcomings, Square Enix distributed a 15-minute questionnaire to Life is Strange fans. This survey delves into key elements of Life is Strange: Double Exposure, including narrative, gameplay, technical performance, and overall value. It also assesses how the experience impacted players' enthusiasm for future installments.

Analyzing the Reasons Behind Life is Strange: Double Exposure's Performance

Square Enix clearly anticipated a more positive response to Life is Strange: Double Exposure, making the survey results crucial for identifying the game's weaknesses. Deck Nine's previous work, Life is Strange: True Colors, was lauded for its compelling narrative and emotional resonance. Its protagonist, Alex Chen, resonated deeply with players, a connection that Life is Strange: Double Exposure's characters failed to achieve.

The future of the Life is Strange franchise remains uncertain. While Double Exposure hinted at potential storylines for future games, the feedback Square Enix is collecting will undoubtedly influence their development. The extent to which future games will incorporate fan suggestions remains to be seen, highlighting the ongoing debate about balancing fan service with creative vision.