CD Projekt Red Debuts Ciri Focus for 'Witcher 4'
CD Projekt Red addresses the controversy surrounding Ciri's leading role in Witcher 4, while remaining tight-lipped about current-gen console compatibility. This article delves into recent updates.
Witcher 4 Development Insights from CDPR
Addressing the Ciri Protagonist Controversy
In a December 18th interview with VGC, narrative director Phillipp Weber acknowledges the potential controversy of featuring Ciri as the protagonist, given Geralt's established role in previous titles. He recognizes fans' attachment to Geralt, calling it a "legitimate concern." However, Weber defends the decision, emphasizing the opportunity to explore new narrative avenues within the Witcher universe and delve deeper into Ciri's character arc following The Witcher 3: Wild Hunt. He highlights Ciri's established presence as a secondary protagonist in the novels and The Witcher 3, framing her leading role as a natural progression.
Executive producer Małgorzata Mitręga assures fans that the game's narrative will provide ample context upon release, hinting at explanations regarding Geralt's fate and other post-Witcher 3 developments. She attributes fan concerns to passion for the franchise and promises the game itself will be the ultimate answer.
Geralt's return is confirmed, though in a supporting role. This allows for the introduction and development of new and returning characters in Witcher 4.
Witcher 4's Technical Specifications Remain Unclear
A December 18th Eurogamer interview with director Sebastian Kalemba and Phillipp Weber offers limited clarification on current-gen console compatibility. While confirming development using Unreal Engine 5 and a custom build, Kalemba avoids specifics regarding platform support, stating that they aim for PC, Xbox, and PlayStation compatibility but can't offer details. He suggests the reveal trailer serves as a "good benchmark" for the game's visual aspirations, implying it's not a fully representative depiction of the final product.
CDPR's Revised Development Approach
In a November 29th Eurogamer interview, CDPR's vice president of technology, Charles Tremblay, details a revised development strategy aimed at preventing a repeat of the Cyberpunk 2077 launch issues. This involves prioritizing development on lower-spec hardware (consoles) to ensure broader platform compatibility. Simultaneous PC and console releases are likely, although specific console support remains unconfirmed. While remaining cautious about revealing supported platforms, CDPR assures fans of their commitment to delivering the game across a wide range of hardware, from low-spec consoles to high-end PCs.
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