"Fresh Details on Blades of Fire Revealed"
The developers at MercurySteam, alumni of Rebel Act Studios, bring a rich heritage to their new project, Blades of Fire. Their previous work on the cult classic Severance: Blade of Darkness, released in 2001, showcased a groundbreaking combat system that allowed players to sever enemies' limbs, infusing the gameplay with a raw sense of brutality and realism. This iconic title has significantly influenced the creation of their latest endeavor, serving as a foundational inspiration for the team.
In addition to their roots, the developers have drawn from modern action-adventure games to refine their new project. They were particularly inspired by the cinematic combat and intricately designed world of the God of War reboot by Santa Monica Studio. MercurySteam's goal with Blades of Fire is to seamlessly blend fast-paced action with deep RPG elements, crafting an immersive and engaging gaming experience that captivates players from start to finish.
A standout feature of Blades of Fire is its innovative weapon crafting system. Players will have the opportunity to forge their own blades, customizing aspects such as length, weight, durability, and balance. This level of personalization empowers players to tailor their weapons to their unique combat style, enhancing the overall gameplay experience.
The narrative of Blades of Fire centers on the warrior Aran de Lira, who embarks on a perilous journey to confront a cunning queen with the power to turn metal into stone. Throughout his quest, Aran will encounter 50 distinct types of enemies, each demanding a tailored combat strategy to overcome.
Blades of Fire is set to launch on PC (Epic Games Store), Xbox Series, and PS5 on May 22, 2025, promising players a thrilling and customizable action-adventure experience.