Hogar Noticias Larian Studios insta a los desarrolladores a adoptar la piratería para la innovación de los juegos

Larian Studios insta a los desarrolladores a adoptar la piratería para la innovación de los juegos

Autor : Aria Actualizar : Feb 23,2025

Larian Studios insta a los desarrolladores a adoptar la piratería para la innovación de los juegos

Despidos recientes en BioWare, el estudio detrás de Dragon Age: The Veilguard , han provocado una conversación más amplia sobre el estado de la industria del juego. El director editorial de Larian Studios, Michael Daus, ha comentado nuevamente en las redes sociales, esta vez abordando el tema de los despidos de la industria. Argumenta para valorar a los empleados y responsabilizar el liderazgo, en lugar de culpar a los trabajadores de rango:

Evitar los despidos generalizados entre o después de los proyectos es alcanzable. Retener el conocimiento institucional dentro del equipo es vital para el éxito futuro.

Si bien "recortar la grasa" a menudo se cita como una razón para estos recortes, y DAUS reconoce las presiones de las dificultades financieras, cuestiona la necesidad de una eficiencia corporativa agresiva. Este enfoque podría ser justificable con una cadena de éxitos consecutivos, pero los despidos son, en última instancia, una medida drástica y, en última instancia, pobre de reducción de costos.

DAUS señala que el problema central radica en las decisiones estratégicas tomadas por la alta gerencia, sin embargo, las consecuencias siempre tienen el caso de los empleados de nivel inferior. Utiliza la analogía de un barco pirata, donde el capitán sería el primero en ser arrojado por la borda en tiempos de crisis. Sugiere que las compañías de videojuegos deberían adoptar un estilo de gestión más responsable, menos despiadadamente eficiente.

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