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War of Empire Conquest:3v3
War of Empire Conquest:3v3
1.9.96
125.2 MB
Android 6.0+
Apr 18,2026
3.3

Application Description

WOE is a real-time strategy (RTS) mobile game focused on player-versus-player (PVP) competitive matches.

War of Empire Conquest (WOE) is a real-time strategy mobile game built for competitive PVP play. One player hosts a match, which others can join to battle. All units and buildings are under direct manual control, offering players a high degree of freedom.

Main Elements:

WOE features 18 powerful medieval empires and civilizations, including China, Japan, Persia, the Teutons, Mongolia, the Goths, the Maya, and more.

Each empire shares 8 types of standard units and possesses one unique unit. While the regular units are common to all, each empire's special unit is distinct—such as Mongol Riders, Persian War Elephants, or Spanish Conquistadors.

The regular units include:

1. Swordsman: A common frontline unit.

2. Pikeman: Weak against arrows but effective against Cavalry.

3. Archer: Vulnerable to Cavalry but strong against Pikemen.

4. Light Cavalry: Fast and mobile, ideal for harassing enemy lines.

5. Ram: Specialized for attacking buildings.

Buildings: Tower, Turret, Castle, Blacksmith, and more.

1. Tower: Primarily an offensive structure. When garrisoned with 5 villagers, it can fire 6 arrows simultaneously.

2. Turret: Designed mainly to destroy enemy buildings.

Each empire in the game has unique strengths and weaknesses. Players can explore detailed descriptions in-game. Here is a brief overview:

1. Huns: Do not require houses, saving significant time. Cavalry costs 20% fewer resources and can be upgraded to Rangers.

2. Teutons: Their warriors are exceptionally powerful, akin to historical Spartans, but they move slowly.

Highlights:

Core Gameplay: Upon starting a match, strive to manage these tasks concurrently:

1. Develop Economy: Continuously produce villagers and gather resources. (Note: Town Centers and Towers can serve as temporary shelters for villagers.)

2. Harass Enemies: Early on, train a small force to disrupt enemy villagers and gain an advantage.

3. Destroy Enemies.

Cooperation with allies is essential. Form legions to overcome larger enemy forces and protect high-damage, low-health allied units.

Additionally, master unit counters and teamwork:

Understanding unit values is crucial. Examples include:

1. Pikeman counters Cavalry.

2. Cavalry counters Archer.

3. Archer counters Pikeman.

4. Camel Rider counters Cavalry.

5. Koryo War Wagon counters all other ranged units.

Game Modes:

Two primary resources exist: Food and Gold. Your Town Center can be upgraded through the ages—Dark Age, Feudal Age, Castle Age, and Imperial Age—to unlock new technologies, buildings, and units.

With deep strategic complexity, the game is simplified into four main modes, the most common being Standard and Imperial:

1. Standard Mode: Resources are scarcer, prioritizing economic development. Early-game harassment with small forces is key. This mode is complex but highly engaging.

2. Imperial Deathmatch Mode: Start in the Imperial Age with abundant resources, allowing for immediate and intense large-scale battles.

Main Features:

The game has been operating in China for four years. After numerous updates, it is now at version 1.8.n. Key implemented features include:

1. Player vs. CPU

2. Network Play

3. Spectator Mode

4. Replay System

5. Map Editor

6. Legions (Clans)

7. Friends List

8. Chat System

Screenshot

  • War of Empire Conquest:3v3 Screenshot 0
  • War of Empire Conquest:3v3 Screenshot 1
  • War of Empire Conquest:3v3 Screenshot 2
  • War of Empire Conquest:3v3 Screenshot 3

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