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R.E.P.O. Monster Rankings Unveiled

Author : Charlotte Update : May 17,2025

Dive into the thrilling cooperative horror universe of *R.E.P.O.*, where you'll encounter a variety of mischievous and deadly creatures that make each mission a nerve-wracking experience. As you explore abandoned locales to recover valuable items, you must navigate the dangers posed by these terrifying monsters, each eager to halt your progress to the next level.

Every monster in *R.E.P.O.* boasts unique abilities, behaviors, and attack patterns, demanding that you adapt your strategies to ensure you and your team make it safely back to the truck. Some creatures stalk you in silence before launching an attack, while others are loud and noticeable, yet no less dangerous. Certain monsters are drawn to noise, compelling players to move silently, whereas others rely solely on sight, making it crucial to keep them in your line of sight for survival.

With an array of diverse monsters, distinguishing between those that pose a significant threat and those that are merely a nuisance can be challenging. However, knowing which monsters to fear is key, especially if they might attract more formidable foes. In survival games like *R.E.P.O.*, understanding their behaviors and damage capabilities can greatly enhance your chances of survival.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless overwhelmed.
Tier 3 – Lethal if you're caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shotting players at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Harmless if untouched, it can serve as a defense against the Huntsman if timed correctly.
Gnomes1Inflict minimal damage and are easily dispatched.
Animal1Individually weak, they can be picked up easily and destroy Gnomes they encounter.
Hidden1Can transport you back to the truck or into danger, but causes no direct harm.
Shadow Child1Harmless as long as you avoid eye contact.
Spewer1Once attached, can be used against other monsters without harming you.
Bowtie2Slow unless provoked, its breath can cause damage, but it's easily avoidable.
Peeper2Causes little harm when its gaze is locked, but can be troublesome around other monsters.
Chef2Can accidentally kill themselves by colliding. Safe if you position yourself out of reach.
Bangers2You have 10 seconds to escape once their dynamite ignites; only dangerous if caught in the blast.
Huntsman3Hunts by sound; stay silent and avoid the duck to stay safe. A gunshot can end your run.
Rugrat3Extremely strong, capable of killing with thrown objects. A vase can be fatal to low-level players.
Upscream3Like Animal but far more damaging. Multiple Upscreams can be deadly.
Mentalist3Poor vision but excellent hearing. Each hit deals 50 damage, and they can spawn in groups.
Trudge3Extremely slow and loud, but deadly if caught, even with some health upgrades.
Reaper4Slow until they spot you, then they accelerate. Audible from afar, but lethal without health upgrades.
Clown4Charges upon sight with two deadly attacks: a kick and a laser.
Robe4Silent and stealthy, often spotting you first. Can navigate under furniture and is deadly if it catches you.
Headman4Relentlessly pursues you, dealing 50 damage per bite.

Now that you're aware of the threats awaiting in each new location, enhance your gameplay by checking out our comprehensive *R.E.P.O.* guides for strategies to outsmart these fearsome foes.