All Monsters in Pressure And How to Survive Them – Roblox
Author : Eric
Update : Mar 16,2025
Mastering Roblox's *Pressure* hinges on understanding each monster's unique behavior and exploiting its weaknesses. While some share similar strategies, others demand specific approaches. This guide details every monster in *Pressure* and how to survive their encounters.
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Table of contents
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How to Survive All Monsters in Pressure
Pandemonium
Good People
Eyefestation
Squiddles
Locker Void-Mass
Wall Dweller
Redeemer and Hanger
Candlebearers & Candlebrutes
The Angler
Pinkie
Froger
Chainsmoker
Blitz
Bottomfeeder
The DiVine
How to Survive All Monsters in Pressure
This guide covers every monster in Pressure, including random encounters, Node monsters with specific paths, and area-specific creatures like The DiVine in Oxygen Gardens. Learn to identify their cues and employ the right survival tactics. Remember: Cleithrophobia activates if you hide too long, forcing you out of hiding. Don't hide prematurely; wait for the telltale signs.
Pandemonium

Image by The EscapistFlickering lights signal Pandemonium's possible arrival. Resist the urge to immediately hide; instead, position yourself near a locker. Listen for its roar. Pandemonium instantly kills anyone in its line of sight who isn't in a locker. Entering a locker triggers a mini-game: keep your cursor centered as the locker shakes. Survive the mini-game, survive Pandemonium.
Good People

Image by The EscapistGood People spawns in rooms with dead-end doors, one being a Fake Door. Entering the Fake Door results in instant death. Here's how to identify it:
Fake Door Cues: Approach doors carefully. Listen for breathing, growling, sparks, or faint scanlines on the navi-path sign. These indicate a Fake Door.
Dark Rooms: In dark rooms, the Fake Door's navi-path screen remains lit, unlike real doors.
HQ Messages: If HQ suggests a path without revealing incorrect ones, prioritize checking for Fake Doors.
Eyefestation

Image by The EscapistThis shark-like monster appears in rooms overlooking the ocean. Avoid eye contact through windows; it drains your HP. Simply leave the room without looking to despawn it.
Squiddles

Image by The EscapistTurn off your light if you see Squiddles and maintain a safe distance. They appear in dark rooms. Turning off your light allows you to pass safely.
Locker Void-Mass

Image by The EscapistThese slimes randomly appear in lockers. Entering an infested locker inflicts damage and traps you. Check for purple slime before entering. If trapped, you'll take continuous damage until freed or killed.
Wall Dweller

Image by The EscapistWall Dwellers emerge from walls when you're not looking, instantly killing you on contact. Listen for out-of-sync footsteps. Turning around causes them to retreat. Baiting them into attacking allows a teammate to kill them. Note: The Angler (see below) kills Wall Dwellers, leaving behind a health-restoring meat chunk.
Redeemer and Hanger

Image by The EscapistPicking up the Redeemer revolver initiates a mini-game against the Hanger. Rapidly mash the E (Interact) button to resist the Hanger's influence. Success allows you to shoot the Hanger; failure results in self-harm or being stabbed.
Candlebearers & Candlebrutes

Image by The EscapistCandlebearers are stunned by light, but don't shine for more than 3 seconds; they'll become enraged. Sporadically shining light slows them down. Candlebrutes are faster and only slowed by light; shine for up to 5 seconds before enragement. A fully blue light indicates enragement.
The Angler

Image by The EscapistBriefly flickering lights signal The Angler's approach. Hide in a nearby locker or submerge your head in water. It spawns only in rooms with lockers and instantly kills anyone in its line of sight.
Pinkie
Pinkie is similar to The Angler, but without the flickering lights; listen for a screech. Hide in a locker upon hearing it.
Froger
Froger is identical to The Angler in behavior but rebounds along its path, requiring multiple hiding instances.
Chainsmoker
Chainsmoker's arrival is preceded by flickering lights and rattling chains. It emits green smoke, forcing you out of lockers. Hide when your screen shakes.
Blitz
Blitz is the fastest variant, appearing after exiting a hiding spot. Listen for its screech and roar before hiding.
Bottomfeeder

Image by The EscapistFound in The Dredge, Bottomfeeder attacks only in water. Use dry surfaces to evade. If caught, a mini-game (mashing Q and E) allows escape.
The DiVine

Image by The EscapistThese tree-like monsters in Oxygen Gardens are non-hostile unless you step on grass. They deal 75 damage on contact. Avoid grass, especially when other monsters are present.
This guide covers all monsters in *Pressure*. Check out our *Pressure* codes for extra rewards!