New Fable Game Faces Development Challenges
Shortly after the announcement of *Fable*'s delay to 2026, insider reports have surfaced, suggesting the game is facing significant challenges. Contrary to the official statement that the delay is for additional polish, insiders claim the real issue lies in the game's dire development state.
Insider Extas1s has revealed that Playground Games is struggling with the ForzaTech engine, which was initially designed for racing games and is reportedly ill-suited for an open-world RPG like *Fable*. Extas1s further notes that early gameplay versions were "not particularly engaging," prompting the developers to extensively rework game mechanics and adjust the pacing.
Another insider, HeisenbergFX4, echoes these concerns, stating that *Fable* is far from completion and might not even meet the 2026 deadline. With Microsoft planning to release *Fable* on PlayStation as well, the game must meet the high expectations of Sony's audience. HeisenbergFX4 points out that following the disappointing reception of *Starfield* and the mixed reviews of *Avowed*, Microsoft cannot risk another failure with *Fable*.
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