Hogar Noticias COD: Black Ops 6 Glitch permite a los jugadores matar a los campistas del mapa exterior

COD: Black Ops 6 Glitch permite a los jugadores matar a los campistas del mapa exterior

Autor : Grace Actualizar : Mar 13,2025

En el mundo competitivo de Call of Duty: Black Ops 6 multijugador, innumerables asesinatos finales se capturan y se comparten en línea. Pero pocos son tan espectaculares como este.

Las cuchillas Ricochet, una munición única para el arma secundaria del sector D1.3 (introducida con el evento adolescente de tortugas ninja mutantes), rápidamente se convirtió en un tema candente debido a su trayectoria impredecible y rebotante.

El jugador Kev99gh capturó y compartió una increíble muerte final en un partido de búsqueda y destrucción de hardcore en el mapa de Lowtown. El asesinato involucró una hoja de rebote (apodada cariñosamente una "pizza" por la comunidad) que rebotaba del mapa, luego volvió a entrar, para una muerte de un solo golpe en un enemigo desprevenido que se asomaba desde una ventana.

La cuchilla más larga de Ricochet. Rebotó una pizza fuera del mapa. Final Kill Cam.
por U/Spawntubing en R/Blackops6

El sorprendente clip de Kev99gh es posiblemente la matanza de cuchilla de Ricochet más larga jamás registrada, gracias a la excursión de la cuchilla fuera de los límites del mapa. El video muestra a Kev99gh alineando la toma, disparando a ciegas y luego cambiando a la vista del mapa superior para rastrear el viaje improbable de la cuchilla de regreso hacia la ventana para la muerte.

Estas elaboradas tomas de trucos no son solo suerte. Redditor Spawntubing, quien publicó el clip de Kev99gh, explicó que los jugadores hábiles "buscan y practican puntos de campamento comunes". Los comentaristas también destacaron el momento impecable del jugador enemigo que se asoman justo cuando la "pizza" regresó, un escenario familiar para muchos jugadores de Black Ops 6 .

Los Ricochet Blades han generado una especie de meta "Bounce Kill", con numerosas (aunque menos impresionantes) asesinatos que aparecen en línea en varios mapas multijugador. Algunas muertes, como la siguiente, implican múltiples rebotes antes de alcanzar su objetivo.

Rebotó una cuchilla alrededor del subsonic. Final Kill Cam.
por U/Spawntubing en R/Blackops6

Sin embargo, no todos los jugadores están encantados. Algunos encuentran que las cuchillas rebotantes son frustrantes y molestas. Estos críticos estarán disgustados al saber que el desarrollador Treyarch recientemente pulió la física de Ricochet Blades y las velocidades de rebote, asegurando las muertes de un éxito en contacto. Las notas de parche relevantes son las siguientes:

Sector d1.3

Nuestro diseño inicial para las cuchillas Ricochet del sector D1.3 giró en torno a lanzar rápidamente muchas cuchillas de alta velocidad, destinadas a realizar el mejor disparo ciego en espacios cerrados. Hemos estado siguiendo sus comentarios y acordamos que, en la práctica, los casos de uso para este tipo de munición son demasiado bajos. Las cuchillas Ricochet ahora harán 100 daños para permitir asesinatos de un solo golpe, y para compensar estamos bajando la velocidad de fuego y la velocidad de proyectil. Creemos que la popularidad de este tipo de munición verá un nuevo interés con estos cambios y esperamos ver más de sus cámaras de matar mapas en MP.

Cuchillas de rebote

  • Aumento de daño de 75 a 100.
  • Disminución de la tasa de fuego.
  • Disminución de la velocidad del proyectil.
  • Velocidades de rebote y física mejoradas.

Con la temporada 3 y el regreso de Verdansk a Warzone en el horizonte, el reinado de las cuchillas de Ricochet parece continuar, y tal vez intensificarse.

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