Hogar Noticias Activision confirma el uso de IA generativa en Call of Duty: Black Ops 6 después de una reacción violenta de 'AI Slop'

Activision confirma el uso de IA generativa en Call of Duty: Black Ops 6 después de una reacción violenta de 'AI Slop'

Autor : George Actualizar : Apr 17,2025

Activision, el fabricante de Call of Duty, ha reconocido oficialmente el uso de IA generativa en el desarrollo de Black Ops 6, luego de meses de especulación y reacción de los fanáticos. La controversia comenzó en diciembre después de que la actualización de la temporada 1 recargó, cuando los jugadores vieron lo que creían que era contenido generado por IA en las pantallas de carga del juego, las tarjetas de llamadas y el arte relacionado con los eventos comunitarios de los zombies.

El punto focal del alboroto era una pantalla de carga con 'Necroclaus', una imagen zombie de Santa que algunos fanáticos afirmaron mostró al personaje con seis dedos, un defecto común en imágenes generadas por IA, particularmente con manos. Otra imagen de un evento comunitario de los zombies también representaba una mano enguantada con un número inusual de dedos, alimentando aún más las sospechas.

Pantalla de carga 'Necroclaus' de Black Ops 6. Crédito de la imagen: Activision Publishing.

La imagen central incluye una mano enguantada con algunas cosas extrañas que suceden. Crédito de la imagen: Activision Publishing.

La imagen de 'Necroclaus' provocó una investigación más profunda sobre otras imágenes dentro de Black Ops 6, lo que llevó a algunos miembros de la comunidad a cuestionar la autenticidad de las imágenes en los paquetes pagados. El usuario de Reddit Shaun_ladee señaló varias imágenes con irregularidades que podrían indicar el uso de IA generativa.

En medio de la controversia de Santa de 6 dedos, busqué algunas pantallas de carga incluidas en paquetes pagados ...
byu/shaun_ladee incodzombies

En respuesta a la protesta de los fanáticos y las nuevas regulaciones de divulgación de IA sobre Steam, Activision ahora ha incluido una declaración general sobre el uso de IA en Black Ops 6 en la plataforma de Valve, afirmando: "Nuestro equipo utiliza herramientas de IA generativas para ayudar a desarrollar algunos activos en el juego".

El escrutinio adicional provino de un informe con cable en julio, que reveló que Activision había vendido un artículo cosmético generado por IA como parte del paquete de ira de Yokai para Call of Duty: Modern Warfare 3 en diciembre de 2023. Este paquete, con un precio de 1,500 puntos de bacalao (aproximadamente $ 15), no mencionó el uso de la IA en su lista de tiendas.

El uso de IA en Activision tiene implicaciones más amplias, especialmente después de la adquisición de $ 69 mil millones de Microsoft de Activision Blizzard y los despidos posteriores. Wired señaló que Microsoft cortó 1.900 empleos de su división de juegos, con informes que sugirieron que AI estaba reemplazando los roles de los artistas 2D. Un artista anónimo de Activision le dijo al sitio que muchos artistas 2D fueron despedidos, y los artistas conceptuales restantes se vieron obligados a usar IA en su trabajo, con sesiones obligatorias de capacitación de IA que se promueven en toda la empresa.

La IA generativa sigue siendo un problema polémico en las industrias de videojuegos y entretenimiento, que han visto despidos significativos. Los críticos han señalado las preocupaciones éticas, los problemas de los derechos y la lucha de la tecnología para crear contenido atractivo. Un ejemplo notable es el intento de palabras clave de Studios de desarrollar un juego generado por la IA, que falló, lo que llevó a la compañía a concluir que la IA no podía reemplazar el talento humano.

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