It\'s As If You Were On Your Phone is a bizarre new introspective desktop mobile release
Pippin Barr, a name synonymous with quirky and thought-provoking video games, has struck again with his latest release, It's As If You Were On Your Phone. This isn't your typical mobile game; it's an experience, a statement, a peek into a near-future where societal pressure to constantly appear engaged with your phone, yet simultaneously detached from it, reaches a fever pitch.
The premise is wonderfully bizarre: you pretend to use your phone, mimicking gestures and responding to prompts. The game cleverly uses this surreal setup to explore the anxieties and pressures of modern life, going beyond a simple "phones are bad" message.
As a traditional gameplay experience, It's As If You Were On Your Phone offers little. However, its artistic merit and thought-provoking nature shine through. It's less about the mechanics and more about the commentary on our relationship with technology and societal expectations.
It's art!
Should you play it? That depends on your tolerance for the unconventional. If you're open to engaging with a game that prioritizes artistic expression and social commentary over traditional gameplay, then It's As If You Were On Your Phone offers a rewarding, albeit unusual, experience. It prompts introspection on your own relationship with technology and the pressures you face in everyday life. However, if you're looking for a more traditional mobile gaming experience, you might want to explore other options.
Given Pippin Barr's history of creating unique and memorable games, It's As If You Were On Your Phone is worth considering simply for the novelty and the potential for self-reflection. It's a conversation starter, a piece of interactive art, and a challenge to our assumptions about what a video game can be. But if you're craving something more conventional, check out our list of the top five new mobile games this week.