R.E.P.O.: Guide to Monsters - Kill or Escape Strategies
*R.E.P.O.* has quickly become a favorite among horror game enthusiasts and streamers in 2025, offering a thrilling experience with its unique roster of monsters. Each creature presents its own set of challenges and requires specific strategies to handle effectively. Here's a comprehensive guide to all the monsters in *R.E.P.O.* and how to deal with them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses little threat, dealing minimal damage. It's a non-combative creature, making it incredibly easy to dispatch.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains harmless unless provoked. For those looking to earn some quick cash, lure it to the extraction zone and crush it under the piston for an easy kill.
Bang
Threat Level: Medium
The Bang is an explosive enemy that rushes towards you upon detection or attack, exploding on impact. Safely dispose of it by throwing it into water, lava, or acid. It can also be strategically used to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes and pushes players back upon spotting them. Despite their slow speed and vulnerability when screaming, approach them stealthily for the best chance to attack.
Chef
Threat Level: Medium
The Chef's predictable attack pattern involves jumping and slashing with knives. Dodge its attack to exploit its momentary imbalance, allowing for a counterstrike.
Clown
Threat Level: High
The Clown poses a significant threat with its laser beam and melee charge attacks. Capitalize on its brief stun period after firing the laser to either attack or escape.
Gnome
Threat Level: Low
Gnomes target your loot rather than you. Easily eliminated by picking them up and slamming them against a surface.
Headman
Threat Level: Low
The Headman, a floating head, becomes aggressive only when illuminated. Otherwise, it's harmless and best left alone.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of smoke, can stun you and cause you to drop items, potentially pulling you towards other enemies. Its elusive nature makes it hard to kill, so hiding when it's near is advisable.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sound, firing its shotgun which can be lethal at close range. Its predictable patrol route makes it easier to avoid than engage.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, uses anti-gravity to levitate and slam objects, including players. It's vulnerable to melee attacks and can be rescued from its field by other players.
Reaper
Threat Level: Medium
The Reaper, slow and deaf, is easy to avoid but strong. Use ranged weapons to take it down safely from a distance.
Robe
Threat Level: High
Robe is fast and aggressive, especially when looked at directly, which triggers a frenzied chase. Its high HP makes combat risky; hiding until it leaves is the best strategy.
Rugrat
Threat Level: Low
Rugrat is mostly harmless but will throw items at you if spotted. It requires multiple players to lift and smash it against a wall for a kill.
Spewer
Threat Level: Medium
The Spewer chases and vomits at players, causing them to vomit and damage nearby entities. Grab and shake it to make it flee.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily killed with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge is deadly but slow, pulling players in for an insta-kill mace attack. Hiding is the best defense as it takes considerable effort to defeat.
Upscream
Threat Level: Medium
Upscreams in groups can grab and throw players, causing damage and stun. They're susceptible to most attacks, but the tranq gun followed by a slam is particularly effective.
For more tips and detailed information on *R.E.P.O.*, be sure to check out The Escapist. Stay safe and happy gaming!
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