Freedom Wars Remastered: Mastering the Cell Garden
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The Cell Garden is a crucial area within your Panopticon, encountered early in the main story of Freedom Wars Remastered. Beyond its narrative role, it serves as a safe and efficient resource farming location.
While multiple Cell Gardens exist throughout the game, accessing them follows a consistent pattern regardless of your current level. This guide details both locating and utilizing these valuable resource hubs.
Where To Find Cell Garden Entrances In Freedom Wars Remastered
Your initial encounter with the Cell Garden involves a quest from Mattias, prompting an investigation into a ghost girl story. To begin, navigate to Level 2's main cell block, specifically 2-A000. In the left corner, you'll find a small room resembling an elevator. Interact with it to access 2-E165, the same area where you previously encountered Enzo.
From 2-E165, follow the right-hand wall to another small room containing a device leading to 2-G100. Repeat this process one last time; the far room in 2-G100 houses the device that finally transports you to the Cell Garden.
This pathway remains consistent across all levels. Unlocking the Quick-Travel Entitlement significantly reduces travel time. After completing the main quest related to the Cell Garden, you gain access to it and other Cell Gardens at any time. However, acquiring a specific Entitlement is highly recommended for efficiency.
Each device leading to the next area or the Cell Garden is clearly marked with a blue door icon.
How Does The Cell Garden Work In Freedom Wars Remastered
The main story mission involving the Cell Garden differs from its subsequent uses. Here's how accessing it works outside of the main storyline:
- You have a one-minute time limit before being automatically ejected.
- The room's layout changes each time you enter.
- Eight resource orbs (small green orbs) are scattered throughout the room.
Purchasing Entitlements from the Liberty Window extends your time limit. Some layouts present minor puzzle elements that might increase difficulty. The first upgrade, granting a two-minute time limit, becomes available upon reaching CODE level 3.
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