ニュース Stumble Guysは、アップデートで最初の4V4競争力のあるマップを発表します

Stumble Guysは、アップデートで最初の4V4競争力のあるマップを発表します

著者 : Jason アップデート : Apr 03,2025

Stumble Guysは、Rocket Doomと呼ばれるスリリングな4V4モードを導入して、最新のアップデートで物事を揺るがす予定です。クラシックキャプチャThe Flagゲームモードのこの新しいひねりは、強烈で集中したゲーム体験を提供することを約束します。

Rocket Doomでは、プレイヤーは一連のプラットフォームで互いに対戦し、それぞれがロケットランチャーで武装しています。目標は同じままです - 敵の旗を奪います - しかし、ロケット推進されたカオスの興奮が追加されています。あなたは、あなたの対戦相手を追い越して勝利を確保するために、地図をかわし、織り、さらにはロケットジャンプする必要があります。

yt叫ぶイーグル!このモードにロケットランチャーを含めると、Quakeのようなクラシックを連想させるマルチプレイヤーゲームの初期の時代に戻ります。 Stumble Guysは、この新しいモードを宣伝することに熱心であり、プレイヤーに従来の障害物コースレースからの休憩を提供し、より短く、より激しい試合を提供します。

ゲームのVaporwaveの美学はすべての人にアピールしないかもしれませんが、Rocket Doomは、まだつまずいた人にまだ飛び込んでいないプレイヤーを引き付ける高オクタン価の楽しみかもしれません。それは興味を再燃させ、ゲームに新しい命をもたらす可能性のある新鮮なテイクです。

よりリラックスしたゲーム体験を求めている人のために、探求する他の選択肢があります。私たちの最新のレビューでは、Jupiter Hadleyが本をインタラクティブな冒険に変えるパズルゲームであるLok Digitalのテイクを特徴としています。プレイヤーは、論理的な単語ベースのレベルをナビゲートし、葉を導き、架空の言語の複雑さを掘り下げます。

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Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む