Capcomが発表したREエンジン学生チャレンジ
Capcomは、日本人の学生向けに初めてゲーム開発競争を開始します
Capcomは、学生中心のゲーム開発トーナメントである初のCapcom Gamesコンペティションで、教育を通じて業界の成長を促進しています。この産業学学会のコラボレーションは、将来の才能を育成し、ビデオゲーム業界で研究を進めることを目的としています。

ゲーム業界の将来を後押し

この画期的なコンテストは、日本の大学、卒業生、職業系学校の生徒(18歳以上)に、カプコン独自のREエンジンを使用してゲームを開発する機会を提供します。最大20人の学生のチームが協力し、各メンバーが特定のゲーム開発の役割を引き受けます。 Capcom開発者は参加者を指導し、最先端のゲーム開発技術を導きます。優勝チームは、彼らの作品の潜在的な商業化に対するサポートを受けます。
競争は、2024年12月9日から2025年1月17日までです。

REエンジンの力を活用
このコンテストでは、Capcomの有名なREエンジン(Reach for The Moon Engine)を利用していました。これは、2017年にバイオハザード7:バイオハザードのために当初作成されました。この強力なエンジンは、最近のバイオハザードの分割払い、ドラゴンズドグマ2、kunitsu-gamiを含む多数の成功したカプコンタイトルを搭載しています。 :女神の道、そして今後のモンスターハンターワイルズ。その進行中の進化により、高品質のゲームの作成が保証されます。
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Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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