Hogar Noticias Cada miembro de la parte se une a la metáfora: Refantazio - Línea de tiempo revelada

Cada miembro de la parte se une a la metáfora: Refantazio - Línea de tiempo revelada

Autor : Ryan Actualizar : Apr 09,2025

Cada miembro de la parte se une a la metáfora: Refantazio - Línea de tiempo revelada

En Metaphor: Refantazio , aparte del protagonista, tendrá la oportunidad de reclutar a siete miembros del partido adicionales que puedan participar en el combate a lo largo de su viaje. Gallica se une al principio del juego, pero sus capacidades de combate son limitadas en comparación con el resto del equipo.

Cada miembro del partido se une en días específicos vinculados a los eventos de la historia, y saber cuándo se unen puede ser crucial para su estrategia de juego. Tenga en cuenta que esta información puede contener ligeros spoilers con respecto a la composición del partido.

Cada miembro del partido y cuando se unen a la metáfora: Refantazio

Cada miembro del partido despertará a su arquetipo único, que luego puede ser utilizado por otros miembros de su partido. Al principio, algunos miembros se unirán sin control de combate inmediato, pero esto cambia a medida que avanza el juego y se despiertan a sus arquetipos.

Storhl - guerrero

Storhl se convierte en su primer compañero en el 6/5 durante los eventos de Border Fort, aunque no se despertará con su arquetipo hasta el día siguiente, 6/6, en las minas Nord. Hasta su despertar, Storhl sigue siendo un miembro del partido controlado por IA.

Grius

Después de los eventos de Fort Border, Grius se une el 6/6. Si bien inicialmente no participará en batallas, una vez que Storhl se despierta, puede asignar un arquetipo a Grius, lo que le permite convertirse en un miembro de la fiesta regular y controlable. Grius no se somete a un despertar personal como otros.

Hulkenberg - Caballero

Hulkenberg comienza a interactuar con tu grupo el 6/10, pero no se unirá completamente hasta que su arquetipo despertara durante la pelea de jefes el 6/11.

Heismay - ladrón

El reclutamiento de Heismay comienza durante su tiempo en Martira, con su despertar ocurriendo en el 7/4 dentro de la mazmorra principal de la ciudad, marcando su entrada oficial en su grupo.

JUNAH - bailarina enmascarada

Junah aparece durante todo el juego, pero no la verás unirse a tu fiesta hasta su despertar el 13/08.

Eupha - invocador

El reclutamiento de Eupha ofrece cierta flexibilidad. Durante su tiempo libre en la isla de Viraga entre 8/19-9/4, puede abordar la mazmorra del Templo Dragón. Eupha se une a su grupo para el jefe final el día que completes esta mazmorra, aunque solo puedes comenzar a construir un vínculo con ella después de que pase la fecha límite.

Basilio - Berserker

Basilio se despierta y se une a su grupo el 11 de septiembre durante los eventos del Día de Saint. Sin embargo, no podrá utilizarlo en combate hasta el día siguiente si elige hacerlo.

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