Hogar Noticias Orna, el GPS MMORPG, está dejando caer el legado de Terra para crear conciencia ambiental

Orna, el GPS MMORPG, está dejando caer el legado de Terra para crear conciencia ambiental

Autor : Mia Actualizar : Feb 25,2025

Orna, el GPS MMORPG, está dejando caer el legado de Terra para crear conciencia ambiental

Únase a Orna's Terra's Legacy: ¡un evento de juegos de rol ambiental del mundo real!

Orna de Northern Forge Studios, el RPG de fantasía y el GPS MMO, está lanzando Terra's Legacy, un evento único en el juego que aborda la contaminación ambiental del mundo real. Del 9 al 19 de septiembre, los jugadores lucharán contra enemigos con temas de contaminación y contribuirán a limpiar el planeta.

Combatir la contaminación, en el juego y fuera:

El legado de Terra fusiona el juego virtual con la acción del mundo real. Los jugadores identificarán ubicaciones contaminadas en su entorno y los enviarán a través de la aplicación Orna. Northern Forge transformará estos lugares en "Gloomsites" en el juego, que representan desafíos ambientales del mundo real.

En estos globos, los jugadores se enfrentan al Murk, un enemigo temático de la contaminación. Derrotar al Murk contribuye a crear conciencia sobre la contaminación y permite a los jugadores plantar árboles virtuales y cultivar manzanas Gaia en las ubicaciones correspondientes del mundo real. Estas manzanas se pueden usar para personalizar los personajes y mejorar sus habilidades mágicas, con el beneficio adicional de ser cosechables por otros jugadores. Cuantos más jugadores participen, mayor será el impacto, tanto en el juego como en realidad.

Parte del Juego Verde Jam 2024:

El legado de Orna's Terra es parte del Green Game Jam 2024, un evento anual que une desarrolladores de juegos en todo el mundo para promover la conciencia ambiental a través de experiencias atractivas en el juego.

Descargue Orna en la tienda Google Play y participe en esta importante iniciativa ambiental. ¡Posteriormente, consulte nuestro artículo sobre la última actualización de Marvel Future Fight!

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura