ニュース バルドゥールの門に新しい不吉なエンディングが現れます

バルドゥールの門に新しい不吉なエンディングが現れます

著者 : Chloe アップデート : Feb 19,2025

バルドゥールの門に新しい不吉なエンディングが現れます

Baldur's Gate 3の隠れた深さは、自分自身を明らかにし続けています。 Larian StudiosのRPGは秘密の宝庫であることが証明されており、多くは専用のデータマイナーによって明らかにされています。

そのような発見、以前に発掘されたダークエンドの1つは、ゲームの8番目の主要パッチのテスト中に再浮上しました。このエンディングにより、プレイヤーのキャラクターは、無傷のプロセスを生き残り、不均一な寄生虫を強制的に取り除き、破壊することができます。その後、その後の選択はそれ自体を提示します:仲間と一緒に出発するか、それらを置き去りにします。

コミュニティは、パッチ8がこの代替の結論をゲームに完全に統合することを推測しています。

Biowareでの最近のレイオフ、Dragon Age:The Veilguardの背後にあるスタジオは、仕事の安全性に関する業界全体の会話を促進しました。対照的に、Larian Studiosの出版ディレクターであるMichael Dausは、オンラインで活動し続けています。彼は最近、これらの業界の傾向についてコメントし、従業員を評価し、プロジェクトの完了後または後に広範囲にわたるレイオフに頼るのではなく、再編の負担を担当するためにリーダーシップを提唱することを強調しました。彼は、将来の努力のために制度的知識を維持するという重要な役割を強調した。

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Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む