ポピープレイタイム第4章:リリース日付とプラットフォームニュース

悪寒の準備をしてください!ポピープレイタイム第4章:Safe Havenが2025年1月30日にようやく到着し、PCプレーヤーに新しいレベルの恐ろしいパズルと課題をもたらします。この章は、最も暗い人であることを約束し、放棄されたPlaytime Co. Factoryとその恐ろしい秘密の奥深くにあなたを突き刺します。
おなじみの顔と恐ろしい新しい敵の両方に遭遇する準備をします。予告編は、恐ろしい新しい悪役を暗示しています。謎めいた医者、彼らのユニークな形のあらゆる利点を悪用するおもちゃの怪物です。もう一つの不吉な存在、糸は影に潜んでいます。これは、恐ろしいマウを明らかにする不穏に分裂しやすい頭を持つ生き物です。
この最新の分割払いで、強化されたビジュアルと最適化されたゲームプレイを期待してください。第3章よりわずかに短いが、セーフヘイブンは、集中した恐怖を保証します。
ポピープレイタイム第4章はいつ出てきますか?
ポピープレイタイム第4章は、2025年1月30日にPCのみで発売されます。現在、PCのみのリリースですが、コンソールプレーヤーは将来のポートを期待することができ、以前の章のリリースパターンを反映しています。 Steamページ自体は、この章をシリーズで最も暗いものとして説明しています。
システム要件
驚くべきことに、ポピープレイタイム第4章の最小および推奨システムの要件は同一であり、このホラーエクスペリエンスは幅広いPCゲーマーがアクセスできるようにします。
- オペレーティングシステム: Windows 10以降
- プロセッサ: Intel Core i3 9100またはAMD Ryzen 5 3500
- メモリ: 8 GB RAM
- グラフィック: Nvidia Geforce GTX 1650またはRadeon RX 470
- ストレージ: 60 GB利用可能なスペース
ポピープレイタイム第4章は、2025年1月30日にPCでリリースされます。
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Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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