DOOM:暗い年齢のシステム要件が明らかにされています
運命:暗黒時代 - 地獄のようなグラフィックスと残忍な戦闘への降下
Doomが戻ってくると、暗黒時代への内臓の旅に備えてください! IDソフトウェア、最近のXbox開発者\ _Directで、発表 Doom:The Dark Ages 、激しいゲームプレイを紹介し、5月15日のリリース日を確認します。
最先端のIDTech8エンジンを搭載した Doom:The Dark Ages は、比類のないグラフィックとパフォーマンスを約束します。現実的な影とダイナミックな照明のためのレイトレースを使用した息をのむようなビジュアル、およびシリーズが知られている破壊レベルと残忍な戦闘の大幅な増加を期待してください。システムを準備するために、最小限、推奨、およびウルトラ仕様が事前にリリースされました。
最小システム要件(1080p、60fps、低設定):
- OS: Windows 10/11 64ビット
- プロセッサ: AMD Ryzen 7 3700XまたはIntel I7 10700K(8コア/16スレッド)
- グラフィックカード: RTX 2060スーパーまたはRX 6600(8GB VRAM)
- RAM: 16GB
- SSD: 512GB(100GBの空きスペース)
推奨されるシステム要件(1440p、60fps、高設定):
- OS: Windows 10/11 64ビット
- プロセッサ: amd ryzen 7 5700xまたはintel i7 12700k
- グラフィックカード: RTX 3080またはRX 6800(10GB VRAM)
- RAM: 32GB
- SSD: 512GB
ウルトラ設定(4K、60fps、ウルトラ設定):
- OS: Windows 10/11 64ビット
- プロセッサ: amd ryzen 7 5700xまたはintel i7 12700k
- グラフィックカード: RTX 4080またはRX 7900XT(16GB VRAM)
- RAM: 32GB
- SSD: 512GB
画像:bethesda.com
ボーナスの課題とミッションとともに、新しいスレイヤーの外観を含む排他的なコンテンツへのアクセスを事前注文する。地獄への忘れられない降下の準備をします。
最新記事
Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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