ニュース 「Cthuluキーパー:新しいPCゲームが発表された」

「Cthuluキーパー:新しいPCゲームが発表された」

著者 : Nova アップデート : Apr 05,2025

フィンランドのゲーム開発者Kuuasemaは、HP Lovecraftの象徴的な作品からインスピレーションを引き出し、1997年の1997年のクラシック、 *Dungeon Keeperer *の精神を反映するコメディ戦略ゲームである *Cthulu Keeper *というタイトルのエキサイティングな新しいプロジェクトを発表しました。現在、PCの開発中の * Cthulu Keeper *は、1920年代に設定されたスリリングな体験にプレイヤーを浸すことを約束しています。

*Cthulu Keeper *では、プレイヤーは開発者が述べているように、「独自のカルトを構築し、あなたの周りに恐怖と混乱を生み出す」ための旅に乗り出します。このゲームは、隠れ家を構築し、暗い研究を掘り下げ、さまざまなラブクラフトにインスパイアされたモンスターを召喚するように挑戦します。あなたの影響力を拡大するために、あなたはカルト主義者を募集し、街路のキャンバスに従事し、さまざまな目的を完了します。ただし、ライバルカルトと当局からの課題に直面する準備をしてください。これは、unningなトラップと強力な呪文を使用してかわす必要があります。

CTHULUキーパー - 最初のスクリーンショット

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Kuuasemaのチーフゲーミング責任者であるKimmo Kariは、プロジェクトについての熱意を表明し、「私たちは心と暗い魂を注ぎ込み、Lovecraftの物語の不安定な雰囲気と古典的なダンジョンキーピングを融合させたユニークで挑戦的な体験を作成しました。」 * Cthulu Keeper *が興味をそそる場合、Steamでウィッシュリストに追加して、開発の進捗状況を最新の状態に保つことができます。

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Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む