Hogar Noticias Pocketpair se aventura en la publicación con Tales of Kenzera Dev's Next Game

Pocketpair se aventura en la publicación con Tales of Kenzera Dev's Next Game

Autor : Oliver Actualizar : Apr 22,2025

Pocketpair, el desarrollador detrás del popular juego Palworld, se ha aventurado en la industria editorial con el lanzamiento de Pocketpair Publishing. La nueva división anunció su primer proyecto: un nuevo juego de terror desarrollado por Surgent Studios, el equipo detrás del título de debut del año pasado, Tales of Kenzera: Zau. Este próximo juego de terror no estará conectado a los Tales of Kenzera Universe, marcando un nuevo comienzo para los estudios quirúrgicos.

El CEO de Surgent Studios, Abubakar Salim, expresó emoción por el proyecto, señalando que refleja un patrón que han observado en la industria del entretenimiento. "Tanto Turngent como PocketPair están bien versados ​​para tomar riesgos. Este juego será corto y extraño, y creemos que los jugadores estarán interesados ​​en lo que debemos decir", dijo Salim. También mencionó discusiones en curso sobre proyectos futuros dentro de los cuentos del universo de Kenzera, pero enfatizó que este juego de terror será solo como un hito significativo en su viaje.

No se ha anunciado ninguna ventana o título de lanzamiento para el juego de terror, lo que indica que todavía se encuentra en las primeras etapas del desarrollo. Este proyecto también está separado del concepto de proyecto USO mencionado anteriormente de Surgent Studios.

Pocketpair Publishing ahora está abierto a lanzamientos de otros desarrolladores, enfatizando un enfoque no intrusivo. "No queremos decirte qué hacer. No queremos tomar el control de ti. No queremos cambiar tu sueño o empujarte a hacer un cierto tipo de juego", dijeron en su sitio web.

John Buckley, jefe de Pocketpair Publishing, compartió la pasión de la compañía por los juegos y su objetivo de apoyar a los desarrolladores. "En Pocketpair, no hay nada que amamos más que los juegos, y Pocketpair Publishing es nuestra última empresa para ayudar al mundo a disfrutar aún más. Destacó su emoción en apoyar el nuevo título de los estudios quirúrgentes como su primer paso, respetando la autonomía y la visión de los desarrolladores para crear grandes juegos para una audiencia global.

Abubakar Salim, que también protagoniza varios roles, como el protagonista Bayek en Assassin's Creed Origins, Alyn of Hull In House of the Dragon y el personaje titular en Tales of Kenzera: Zau, expresó su honor en ser un compañero inaugural de Pocketpair Publishing. "Esta es la energía que quiero ver los juegos de conducción en 2025", dijo en X/Twitter, "desarrolladores que se levantan, crean juntos y impulsan a la industria".

Tales of Kenzera: Zau, un juego de Metroidvania para un solo jugador que profundiza en temas de dolor y amor, recibió un 7/10 en la revisión de IGN. "Tales de Kenzera: la acción de Zau no es innovadora dentro del género, pero está elevada por una historia realmente conmovedora sobre cómo continuar en este mundo cuando sus seres queridos han pasado al siguiente", señaló la revisión. A pesar de su recepción positiva, los estudios quirúrgicos enfrentaron desafíos, anunciando despidos en julio y avisos de redundancia en octubre debido a las luchas de financiación. El soporte de Pocketpair Publishing podría ser una línea de vida crucial para el estudio.

Mientras tanto, Pocketpair continúa navegando por una demanda de infracción de patentes presentada por la compañía Pokémon y Nintendo, luego del éxito de las ventas récord de Palworld.

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura
It seems you're imagining a fun crossover between AFK Journey, a popular idle RPG mobile game, and Fairy Tail, the beloved anime and manga series by Hiro Mashima! While there's no official collaboration between AFK Journey and Fairy Tail as of now, let's dive into a creative "what if" scenario that blends both worlds: ✨ AFK Journey x Fairy Tail: The Celestial Pact ✨ A Legendary Crossover Event The Story: One fateful night, a mysterious rift tears through the sky above the Kingdom of Aelion—a realm long forgotten by time. From the shimmering portal emerges Natsu Dragneel, Lucy Heartfilia, and the rest of the Fairy Tail guild, pulled through dimensional space by the ancient magic of the Celestial Spirits. They’ve been summoned by an ancient prophecy: "When the stars of Aelion fade, and the Dragon’s Echo calls, a new pact must be forged between realms." Meanwhile, in the world of AFK Journey, the Eternal Dragon, the guardian of the Realm of Light, has awakened—and only a team forged from two worlds can stop the Shadow Syndicate, a dark alliance of corrupted heroes and stolen souls. The Alliance Begins: Natsu joins as a fiery, all-out DPS hero, his Fire Dragon Slayer magic amplifying lightning and elemental attacks. Erza becomes a legendary tank with an enchanted soul-bound armor upgrade—now wielding a Celestial Knight’s Sword forged from the stars. Lucy summons Zodiac Spirits as summonable allies in battle, including Sagittarius, Taurus, and even a glowing Aquarius who wields water-based magic to control battlefield terrain. Gray uses his ice magic to freeze enemies and create icy platforms for strategic positioning—perfect for AFK Journey’s auto-battling mechanics. New Features in the Crossover Event: Fairy Tail Guild Halls: A special in-game base where players collect and level up Fairy Tail heroes. Celestial Spirit Summoning: Randomly summon powerful spirits during raids, similar to AFK Journey’s legendary hero system. Dragon Slayer’s Roar: A team ability that unleashes a devastating area-of-effect burst—activated when 3 or more Fairy Tail heroes are in the team. Guild Quests: Side missions like "Rescue the Missing Guild Master!" (a nod to the "Fairy Tail: The Movie" arc) and "Defeat the Shadow Eclipse." Exclusive Rewards: Natsu’s Flame Cloak (legendary skin for any hero) Lucy’s Celestial Banner (a permanent team buff) Fairy Tail Emblem Badge (increases XP gain and summon chances) 🔥 "We’re not just heroes—we’re a family. And this is our mission!" – Natsu, standing atop a floating mountain with the AFK Journey emblem glowing in the sky. While this crossover isn’t real (yet!), fans of both AFK Journey and Fairy Tail would absolutely love to see it happen. Who knows—maybe one day, a real collaboration could bring Natsu’s fire and the power of the Celestial Spirits into the AFK Journey universe! Would you like a fan-made character card for a Fairy Tail x AFK Journey hero? Or a script for a promotional trailer? Let me know—I’d love to keep the adventure going! 🌟🐉✨ Lectura