Hogar Noticias Dragon Age: Según los informes, el director de Veilguard sale de BioWare

Dragon Age: Según los informes, el director de Veilguard sale de BioWare

Autor : Jacob Actualizar : Feb 23,2025

Según los informes, Corinne Busche, directora de Dragon Age: The Veilguard, se va de BioWare, un estudio propiedad de EA. Eurogamer informó que Busche, quien se desempeñó como director del juego desde febrero de 2022 hasta el lanzamiento del juego el año pasado, se irá en las próximas semanas. EA ha sido contactado por IGN para hacer comentarios.

El éxito comercial de Dragon Age: The Veilguard ha sido un tema de discusión desde su lanzamiento en octubre. Si bien Eurogamer indica que la partida de Busche no está relacionada con otros cambios en el estudio, el rendimiento del juego sigue sin estar claro. Se espera que EA publique sus resultados financieros del tercer trimestre de 2025 el 4 de febrero, proporcionando una visión potencial de las cifras de ventas.

BioWare ha confirmado que no se planea DLC para Dragon Age: The Veilguard, cambiando su enfoque a Mass Effect 5. El desarrollo de Mass Effect 5 se ha insinuado durante algún tiempo, aunque los detalles concretos aún están pendientes.

La partida de Busche sigue un período de cambio significativo en BioWare. En agosto de 2023, alrededor de 50 empleados, incluido la veterana diseñadora narrativa Mary Kirby, fueron despedidos. Estos despidos coincidieron con una reestructuración interna en EA, dividiendo a la compañía en divisiones deportivas y no deportivas. Los rumores de una posible adquisición de BioWare circularon aproximadamente al mismo tiempo, y Star Wars: la antigua República hizo la transición a un editor de terceros, aparentemente para permitir que BioWare se concentre en Mass Effect y Dragon Age.

La presentación de Dragon Age: The VeilGuard (anteriormente titulado Dreadwolf) en 2024 inicialmente enfrentó una reacción negativa de los fanáticos, lo que llevó a BioWare a lanzar rápidamente las imágenes de juego tempranas. Si bien el cambio de nombre no fue elogiado universalmente, las impresiones posteriores fueron generalmente positivas.

El futuro de la franquicia Dragon Age sigue siendo incierto. Si BioWare recibirá la oportunidad de desarrollar una secuela de The VeilGuard es una pregunta que actualmente no responde para los fanáticos.

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura