Hogar Noticias Los nuevos datos revelan los juegos de Gacha de mejor ingreso

Los nuevos datos revelan los juegos de Gacha de mejor ingreso

Autor : Claire Actualizar : Feb 19,2025

Enero de 2025 Ingresos del juego de Gacha: Genshin Impact lidera la manada

El mercado de juegos de Gacha continúa generando ingresos significativos, con cifras de enero de 2025 revelando algunas tendencias interesantes. El impacto de Genshin, impulsado por una gran actualización con el arconte de Pyro y el muy esperado Banner de Mawuika, vio un notable aumento en las ganancias. Los datos indican una duplicación de los ingresos en comparación con diciembre de 2024, alcanzando los asombrosos $ 99.4 millones (frente a $ 45.6 millones).

Gacha games top listImagen: Ensigame.com

Detrás de Genshin Impact, Pokemon TCG aseguró el segundo lugar con $ 64 millones en ingresos. Love y DeepSpace, un título popular de "gacha femenino", reclamó el tercer lugar, generando $ 55.2 millones.

Se observó una disminución notable en las ganancias de Honkai Star Rail, que cayó a $ 50.8 millones. Del mismo modo, Zenless Zone Zero experimentó una recesión significativa, con ingresos a la mitad de $ 57.9 millones a $ 26.3 millones.

Es importante tener en cuenta que esta clasificación considera solo los ingresos de la plataforma móvil. Si bien algunos juegos, como los de Mihoyo, también tienen versiones de PC, estos están excluidos de las cifras. Además, los datos incorporan un multiplicador para los ingresos de Android en China, ya que Google Play no está disponible en ese mercado, utilizando los ingresos de iOS como base para la estimación.

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura