Hogar Noticias Confirmado: los rivales de Marvel obtendrán 2 héroes cada 3 meses

Confirmado: los rivales de Marvel obtendrán 2 héroes cada 3 meses

Autor : Michael Actualizar : Feb 24,2025

Confirmado: los rivales de Marvel obtendrán 2 héroes cada 3 meses

NetEase Games mantiene a los rivales de Marvel frescos con actualizaciones regulares, apuntando a un nuevo lanzamiento cada seis semanas y dos nuevos héroes cada trimestre. Esto garantiza un compromiso continuo y el descubrimiento para los jugadores.

El director del juego, Guangyun Chen, explicó que la actualización de cada temporada se divide en dos partes: un nuevo héroe en la primera mitad, otro en el segundo. Esta estrategia mantiene el interés del jugador. Beyond Heroes, las actualizaciones incluirán nuevos mapas, historias y objetivos. Los personajes anunciados previamente incluyen Blade (actualmente no disponible) e información filtrada sobre Ultron. La adición de los Fantásticos Cuatro también se ha revelado.

Según Gamelook, el juego generó aproximadamente $ 100 millones a nivel mundial, con una porción significativa de China. Esto marca una incursión significativa en los juegos para Marvel, una potencia en el cine.

Los rivales de Marvel llenaron con éxito un vacío en el género Hero-Shooter dejado por la recepción menos que estelar de los Vengadores de Square Enix. NetEase entregó un juego de alta calidad con personajes convincentes, recibiendo críticas positivas en su lanzamiento.

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Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura