Hogar Noticias Claridad celestial: desbloqueando los secretos de Moonstone en Marvel Snap

Claridad celestial: desbloqueando los secretos de Moonstone en Marvel Snap

Autor : Amelia Actualizar : Feb 21,2025

Claridad celestial: desbloqueando los secretos de Moonstone en Marvel Snap

La adición más reciente de Marvel Snap: Moonstone y sus mejores mazos

Moonstone, un personaje relativamente oscuro de Marvel Comics, se une a la lista de Marvel Snap durante la temporada de Osk Avengers. Esta tarjeta de 4 costos y 6 potencias cuenta con la habilidad: "En curso: tiene los efectos continuos de sus tarjetas 1, 2 y 3 costos aquí". Esto la convierte en una poderosa adición a varios mazos.

Las sinergias y debilidades de Moonstone:

Moonstone sobresale cuando se combina con cartas como Ant-Man, Quinjet, Ravonna Renslayer y Patriot. Su potencial se amplifica cuando se combina con Mystique, duplicando los efectos de cartas como Iron Man y Aba. Sin embargo, es vulnerable a la Enchantress, que niega los efectos del carril a menos que Cosmo respondiera. El eco es otro contador menos común, pero efectivo.

Dubas de piedra de luna superior (primer día):

Dos arquetipos prominentes se benefician inmediatamente de Moonstone: Patriot y Victoria Hand/Devil Dinosaur.

1. Deck Patriot:

Este mazo aprovecha la sinergia entre Patriot, Mystique y Ultron para una generación de energía masiva. Moonstone amplifica aún más esto al heredar los efectos continuos de las tarjetas de menor costo. Otras tarjetas como Ant-Man, Dazzler y Iron Lad brindan apoyo y flexibilidad adicionales. La lista de mazos es la siguiente (obtenible a través de sin explotar):

Wasp, Ant-Man, Dazzler, Mister Sinister, Invisible Woman, Mystique, Patriot, Brood, Iron Lad, Moonstone, Blue Marvel, Ultron

2. Victoria Hand/Devil Dinosaur Deck:

Este popular mazo utiliza Victoria Hand to Boost Card Effects, combinado con Diable Dinosaur y Mystique para poderosas jugadas de Turn 5. Moonstone mejora esta estrategia al agregar al poder general y los efectos continuos. La lista de mazos es la siguiente (obtenible a través de sin explotar):

Quicksilver, Hawkeye, Kate Bishop, Victoria Hand, Mystique, Cosmo, Agent Coulson, Copycat, Moonstone, Wiccan, Devil Dinosaur, Gorr the God Butcher, Alioth (Nota: el imitador es una ranura flexible, reemplazable con cartas como Red Guardian, Rocket. Mapache, o Groot.)

Consideraciones estratégicas:

Cuando se usa Moonstone en la cubierta de la mano de Victoria, la colocación cuidadosa es crucial. Predecir dónde aterrizará la mística para maximizar el impacto de Moonstone. Cosmo es esencial para contrarrestar la hechicera y el pícaro.

¿Vale la pena Moonstone la inversión?

Sí, Moonstone es una valiosa adición a cualquier colección. Su sinergia con mística y varias tarjetas en curso asegura su relevancia en el meta por un tiempo considerable. Su versatilidad se extiende más allá de las cubiertas mencionadas anteriormente, lo que la convierte en una inversión que vale la pena utilizando claves de caché o tokens de coleccionistas.

Marvel Snap está disponible ahora.

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura