ヴィーナスバケーションプリズム - デッドオアアライブXtreme-リリース日と時刻

ヴィーナスバケーションプリズム - デッドオアアライブXtreme:リリース日と時刻
アジアのリリース:2025年3月27日
グローバルリリース:発表されます

もともと2025年3月6日に予定されていたVenus Vacation Prism -Dead Or Alive Xtremeのリリースは、2025年3月27日に押し戻されました。 1月22日に発表されたこの遅延により、開発者は追加のコンテンツを組み込み、ゲームをさらに磨くことができます。
現在、3月27日の発売はアジア専用です。ゲームには英語の字幕とユーザーフレンドリーなインターフェイスが含まれますが、世界的なリリース日は未確認のままです。 Dead or Alive Xtreme 3やVenus Vacatyなどの同様のタイトルの地域リリースの歴史を考えると、継続的なアジアのみの流通は、 Venus Vacation Prismにとって非常に可能性が高いです。
ただし、グローバルな発売は不可能ではありません。この記事は、ゲームの国際的な可用性に関する最新のニュースで更新されます。最新情報については頻繁に確認してください!
Venus Vacation Prism -dead or Alive XtremeはXbox Game Passですか?
いいえ、 Venus Vacation Prism -Dead Or Alive XtremeはXboxコンソールでは利用できません。
最新記事
Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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