ニュース キングダムでゲームを保存する方法

キングダムでゲームを保存する方法

著者 : Isabella アップデート : Feb 20,2025

キングダムでゲームを保存する方法

マスタリングは キングダムカム:救出2

  • Kingdom Come:Deliverance 2*は広大な冒険であり、1つのマラソンセッションで技術的に征服できますが、それはほとんどお勧めできません。このガイドは、進捗を救うさまざまな方法の概要を説明しています。

**王国での保存方法が来る:救出2 ***

ゲームを保存するための3つの主要な方法が存在します:自動保存、睡眠、救世主Schnappsの使用。それぞれを探索しましょう。

自動保存

このゲームには、信頼性の高い自動保存機能が備わっています。一般的な調査中は節約しませんが、重要なクエストのマイルストーンを完了したり、メインとサイドの両方でクエスト内のチェックポイントに到達したりすると、進歩を熱心に節約します。豊富な保存スロットにより、必要に応じて簡単にバックトラッキングできます。クエストの進行のない探索は自動節約をトリガーしないので、戦闘状況で慎重に進めてください。

睡眠

ベッドロールを備えたベッドまたはキャンプ場で休むと、自動保存が開始されます。ベッドと対話して、この関数をトリガーします。

救世主シュナップス

元のゲームと同様に、救世主Schnappsを消費するとマニュアルセーブが提供されます。 Standard Savior Schnappsはボーナスを提供します:10ポイントの健康増進と一時的な統計の増加(強度、活力、敏ility性+1 3分間)。保存のためだけに、より弱いバリアントが存在します。

救世主シュナップスは、レシピを入手した後、探索によって容易に発見できます。

この包括的なガイドは、 *王国の救いをカバーしています。さらなるゲームのヒントと洞察については、逃亡者を探索してください。

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もっと
Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む