PC用のNovitiateリリースセット
2006年のロサンゼルスのザラザラしたアンダーワールドに飛び込みます 監督:novitiate 、魅惑的なシングルプレイヤー、サードパーソンアクションRPG。カナ・ルナの靴に足を踏み入れ、エイリアス・マーキュリー、そして暗いシンジケートの影の深さの中で銃撃、魔法、そして衝撃的な選択を融合させたスリリングな旅に乗り出します。 Nesting Gamesは、2025年の最も忘れられないゲーム体験の1つを提供することを目指しています。
超自然的な連続殺人犯を狩るときに、魔法の呪文をシームレスに統合する激しいサードパーソン戦闘の準備をします。攻撃的で防御的な機能を強化し、ゲームプレイエクスペリエンスを形成します。しかし、選択はそこで止まりません。ネスティングゲームは、「ロマンスでさえリスクを保持している。すべての決定が結果をもたらす。監督のdict令を支持するか、あなたの人類に固執するのか」と述べ、物語の代理店を強調している。このゲームは二重性のテーマを探求し、「通常の昼間の生活を維持しながら、魔法の暗殺者として危険な夜行性の存在をナビゲートするように挑戦します。これらの世界が衝突すると、誰がクロスファイアに巻き込まれるかを警戒してください」。
監督:novitiate - 最初のスクリーンショット

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Nesting Gamesは、今年後半にSteamの早期アクセスで、監督:Novitiate *を立ち上げる予定です。
最新記事
Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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