Nintendo Switch 2特許は、ジョイコンを回転させ、コンソールが逆さまに再生できることを示唆しています
任天堂の予想されるスイッチ2の新たに特許取得済みのデザインは、革新的なジョイコンの特徴を示唆しています:逆さまのアタッチメント。 VGCで報告されているように、この革新的な設計は、コントローラーの配置に関係なく、電話オリエンテーションセンサーと同様のジャイロメカニクスを活用し、画面を自動的に調整します。
特許は、元のスイッチのレールとは異なり、磁気アタッチメントシステムを強調しています。これにより、柔軟なJoy-Conの配置が可能になり、ボタンの配置を変更する可能性があり、ヘッドフォンジャックのアクセシビリティが変更されます。この柔軟性は、独自のゲームプレイの可能性を解き放つこともできます。
特許は、「ユーザーは、メインボディデバイスの反対側に右コントローラーと左コントローラーを取り付けることでゲームシステムを使用できる」と明示的に述べ、最適なヘッドフォンジャックアクセスのためにコンソールを再配向する機能を詳細に詳述します。
詳細については、4月2日(太平洋 /午前6時 /英国時間 /午後2時)に、今後の任天堂Directで予定されています。任天堂はリリース日を確認していませんが、業界の投機は6月から9月の間に発売を指し、Greedfall 2の出版社であるNaconからの声明を発表しました。
1月の公開は、後方の互換性と2番目のUSB-Cポートを垣間見ることができましたが、新しいJoy-Conボタンの機能やフルゲームのラインナップなど、多くの詳細が謎に包まれたままです。 「Joy-Con Mouse」理論もある程度の牽引力を獲得しています。
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Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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