ニュース 王国の鉱山労働者が救出をするのを手伝うべきです2? (Scriptum Questガイドを投稿)

王国の鉱山労働者が救出をするのを手伝うべきです2? (Scriptum Questガイドを投稿)

著者 : Grace アップデート : Feb 25,2025
  • Kingdom Come:Derverance 2 *の選択をナビゲートすることは、特にPost Scriptumのようなサイドクエスト中に難しい場合があります。このガイドは、鉱夫を支援することが最良の行動方針であるかどうかを明確にします。

ポストスクリプトの開始:

Image: Post Scriptum Quest Start

このサイドクエストは、Kuttenberg地域で始まります。 Kuttenbergの西の居酒屋でKvyertsolavを見つけて、鉱夫のための手紙を書くという彼の要求を受け入れてください。

手紙の作成:

Kvyertsolavが手紙を書くのを助けるとき、あなたの選択の選択(攻撃的、中立、または洗練)は結果に大きな影響を与えません。鉱山労働者はその後あなたを殺そうとしますが、スピーチチェックが成功すると、逃げることができます。

鉱夫を裏切るべきですか?

鉱山労働者をバリフに引き渡すことを選ぶことができ、わずか100のグロッシェンを獲得します。ただし、これは最適な選択ではなく、クエストを早めに終了します。

マルコルドまたはマイナーを支援する:

Image: Confrontation with Markold

マルコルドに手紙を届けると、別の決定が提示されます。彼を脅迫することは、困難なスピーチチェックと即時のクエストの結論のために賢明ではありません。マルコルドが鉱夫を攻撃するのを支援すると、わずか60のグロッシェンが得られます。

推奨されるアプローチは、指示に従ってマルコルドに手紙を届けることです。彼はあなたに7人のグロッシェンを支払い、街の北の鉱山労働者に会うように指示します。その後、鉱夫がマルコルドを倒すのを助けます。これにより、160人のグロッシェンが獲得され、鉱山労働者が厳しい労働条件から逃れることを保証します。

結論として、 KingdomのScriptum Questの後に鉱山労働者を支援する:Derverance 2 は、最もやりがいのある結果を提供します。他のクエストやロマンスのオプションに関するアドバイスを含む、さらなるゲームガイドと戦略については、逃亡者に相談してください。

最新記事

もっと
Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む