キングダムのヤギ皮を見つける場所2(アンダーワールドクエストガイドへ)
その名前に反して、ヤギスキンは 王国のヤギではありません:救出2 。彼は、Kuttenbergの「Into the Underworld」メインクエスト中にあなたが見つける必要がある重要なキャラクターです。キャサリンはあなたを宿に誘導しますが、彼を見つけるには探偵の仕事が必要です。これがより簡単なアプローチです:

ゴートキンは、黒い馬の居酒屋の上の納屋にあります。テーラーの店の後ろの納屋にアクセスしてから、はしごを登ります。これはプライベートエリアであるため、ステルスをお勧めします。

2階に着いたら、中庭に落ちます。キャリッジに登り、窓から隣接する納屋に入ります。上位レベルに移動します。ヤギ皮がそこにいます。この方法は、日中にのみ機能します。彼は夜に場所を変えます。ゲームを事前に保存することをお勧めします。つまり、多額の賄besを避けるために対話チェックを成功させる必要があるため(最初は150 Groschen、失敗時に500 Groschenに上昇します)。
スキルチェックに失敗すると、賄briが大幅に高くなります。スキルがわからない場合は、支払うことは実行可能なオプションです。
これで、 Kingdom Come:Derverance 2 でヤギ皮を見つけるためのガイドが終わります。ロマンスのオプションや最適な特典の選択など、より多くのゲームのヒントについては、逃亡者をご覧ください。
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Two Embers – Part 1
By [Your Name]
The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name.
She awoke beneath a sky split in two.
One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse.
She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes.
Only the ember.
And the dream.
“When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.”
She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars.
“You’re not real,” she said, voice cracked from disuse.
But the reflection smiled.
And spoke.
“I am you. I am what was lost. I am what was never meant to be found.”
She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion.
Her hand trembled as she touched the stone. A vision tore through her:
A war not of swords, but of light.
Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child.
She gasped.
And the ember screamed.
From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence.
She turned to flee—then stopped.
Because behind her, in the west, a new light rose.
Not silver. Not gold.
Blue.
And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm.
“Eira,” he said, voice like wind over graves. “You’ve come at last.”
She stepped back. “Who are you?”
He looked at her, and for the first time, his face cracked—just slightly.
“I was your father,” he said. “And I thought I’d buried you with the world.”
The ground trembled. The sky split again.
And from the ember in her hand, a voice rose—not hers, not his.
“The first ember dies. The second awakens. The war begins.”
To Be Continued in Part 2: "The Blood of the Twin Suns"
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