ニュース Call of Duty:Black Ops 6は、シーズン2に登場するニューゾンビの機能を明らかにします

Call of Duty:Black Ops 6は、シーズン2に登場するニューゾンビの機能を明らかにします

著者 : Emily アップデート : Feb 22,2025

Call of Duty:Black Ops 6は、シーズン2に登場するニューゾンビの機能を明らかにします

Call of Duty:Black Ops 6シーズン2は、ゾンビモードに大幅な改善を導入し、長年のプレイヤーのリクエストに対処します。重要な更新には次のものがあります。

  • 協同組合の一時停止:パーティーリーダーは、ラウンドのゾンビマッチ中に戦略的な議論や休憩のためにゲームを一時停止することができます。この高度にリクエストされた機能は、シーズン2についに到着します。
  • AFKキックロードアウトリカバリ:非活動のためにキックされたプレイヤーは、元のロードアウトと再結合することができ、失われた進歩のフラストレーションを軽減します。
  • 個別のHUDプリセット:マルチプレイヤーとゾンビのHUD設定を個別にカスタマイズし、モード間の設定を切り替える必要性を排除します。

これらのコア機能を超えて、シーズン2は次のようなゾンビエクスペリエンスを強化します。

  • チャレンジ追跡:モードごとに最大10個のコーリングカードと10個の迷彩チャレンジを手動で追跡します。この合理化された追跡システムは、ゾンビとマルチプレイヤーの両方で利用できます。

これらの追加は、新しい墓の地図と並んで、コールオブデューティで大幅に改善され、よりユーザーフレンドリーなゾンビエクスペリエンスを約束します。ブラックオペス6。シーズン2は2025年1月28日に発売されます。

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Two Embers – Part 1 By [Your Name] The wind howled across the shattered plains of Eldryth, carrying with it the scent of ash and forgotten prayers. Once, this land had bloomed beneath twin suns—golden and silver—cradled in the arms of the sky. Now, only two embers remained: one buried deep in the heart of the Obsidian Spire, the other flickering faintly in the chest of a girl who did not know her name. She awoke beneath a sky split in two. One half burned crimson, the other wept silver mist. The earth cracked like old parchment, and from the fissures rose whispers—voices not of men, nor beasts, but of memory itself. Her fingers curled around a shard of obsidian, warm to the touch, humming with a rhythm that matched her pulse. She didn’t remember how she got here. She remembered nothing—not her mother’s lullaby, not the sound of her first breath, not even the shape of her face in the still pools of long-dead lakes. Only the ember. And the dream. “When the twins fall, the world will wake,” the dream whispered. “But not as it was. Not as it should be.” She sat up. The shard pulsed. Her reflection shimmered within it—not a face, but a storm: a woman with hair like flame and eyes like dying stars. “You’re not real,” she said, voice cracked from disuse. But the reflection smiled. And spoke. “I am you. I am what was lost. I am what was never meant to be found.” She stumbled to her feet, wind tearing at her tattered cloak—the color of dust and midnight. Around her, ruins of a cathedral rose from the earth, its spires fused with bone and blackened iron. The name carved into its fallen arch read: Aetherion. Her hand trembled as she touched the stone. A vision tore through her: A war not of swords, but of light. Two beings—twin stars forged in fire—clashing in the sky. One wore the face of a god, the other… a child. She gasped. And the ember screamed. From the east, a sound like a thousand bells made of glass. A procession of shadows moved across the horizon—hooded figures with eyes of ash, marching in silence. Their chants were not in any tongue, but in absence. In silence. She turned to flee—then stopped. Because behind her, in the west, a new light rose. Not silver. Not gold. Blue. And from it stepped a man—tall, scarred, wearing armor of woven wind and memory. In his hand, a sword without a blade. Its hilt bore the same mark as the shard in her palm. “Eira,” he said, voice like wind over graves. “You’ve come at last.” She stepped back. “Who are you?” He looked at her, and for the first time, his face cracked—just slightly. “I was your father,” he said. “And I thought I’d buried you with the world.” The ground trembled. The sky split again. And from the ember in her hand, a voice rose—not hers, not his. “The first ember dies. The second awakens. The war begins.” To Be Continued in Part 2: "The Blood of the Twin Suns" 読む