Hogar Noticias PS5 EXCLUSIVO PHANTOM BLADE CERO GAMPLEY revelado

PS5 EXCLUSIVO PHANTOM BLADE CERO GAMPLEY revelado

Autor : Aaliyah Actualizar : Feb 20,2025

PS5 EXCLUSIVO PHANTOM BLADE CERO GAMPLEY revelado

Ambientada en el mundo fantástico del mundo fantasma, una mezcla única de mitología china, elementos steampunk, ocultismo y kung fu, el juego se centra en Saul, un asesino de la organización clandestina "The Order", que se encuentra envuelto en una peligrosa conspiración . Herido crítico, se aferra a la vida gracias a una cura temporal, otorgándole solo 66 días para descubrir el verdadero autor intelectual detrás de la trama.

Un video de juego recientemente lanzado muestra una intensa batalla de jefes sin editar. Desarrollado con Unreal Engine 5, el juego cuenta con imágenes de vanguardia y un sistema de combate inspirado en películas clásicas de artes marciales asiáticas. Prepárese para batallas rápidas y fluidas llenas de bloques, lológicos y esquivas, con encuentros de jefes de varias etapas que se suman al desafío.

Una encuesta reciente de 3.000 desarrolladores de juegos revela un cambio significativo en la preferencia de la plataforma. Un 80% convincente ahora favorece el desarrollo de la PC sobre las consolas, un aumento sustancial del 66% en 2024 y solo 58% en 2021. Este aumento destaca el floreciente mercado de juegos de PC y un claro cambio en el enfoque de la industria.

La flexibilidad, la escalabilidad y el acceso inherentes de la PC a una base de jugadores más amplia están impulsando esta tendencia. Las consolas están perdiendo terreno, como lo demuestra el hecho de que solo el 34% de los desarrolladores están trabajando actualmente en los títulos de Xbox Series X | S, en comparación con el 38% en PS5 (incluida la versión Pro).

Últimos artículos

Más
Two Embers – Part 1 By [Your Name] The sky over Vaelthar had not known true night for seven years. It was not darkness that had been stolen—it was silence. The stars, once silver needles stitching the heavens, had been smothered by a slow, creeping haze: the breath of the Emberwyrms, ancient beasts of fire and memory, stirring once more from their slumber beneath the ash-choked earth. Their awakening had not come with war, nor with thunder. It came in whispers—flickers in the wind, embers carried on forgotten songs. And now, from the ruins of the old city, two figures moved like shadows through the ash. One was a girl—barely more than a child, with hair like burnt copper and eyes that shimmered like polished obsidian. She carried no weapon, only a cracked locket hanging from a chain of blackened iron. Inside, a portrait of a man who had not lived to see her grow. The other was a man—or what was left of him. His face was hidden beneath a helm forged from the petrified wing of a dead wyrm, and his cloak was stitched from ash-woven silk, said to absorb sound. He called himself Kaelen the Mute, though he had once spoken in tongues. He carried a blade named Dawn's Last Sigh, its edge not made of steel, but of captured lightning. They walked not toward safety, but toward the heart of the Emberfen—the dead forest where trees burned without flame, their roots feeding on sorrow. “Why here?” she whispered, her voice barely louder than the wind through the skeletons of birch. Kaelen did not answer. He pressed a hand to his chest, where a scar pulsed like a dying ember. A memory. Not his own. Then, from deep beneath the earth, a sound. A heartbeat. Not the earth’s. Something else. A voice, not in words, but in feeling—cold and vast, like a dream you cannot wake from. "She remembers." The girl flinched. The locket warmed. “Who said that?” she demanded. Kaelen knelt, placing a hand on the cracked soil. His fingers trembled. “He remembers you,” he said at last, his voice rough, as if carved from stone. “And that means you are not the only one who was forgotten.” A fire began to bloom in the distance—not from wood, not from kindling, but from the air itself. It curled upward, forming shapes: faces, half-erased, weeping. One face turned, and for a heartbeat, the girl saw her mother. She screamed. And the world cracked. To Be Continued in Two Embers – Part 2: The Weight of Names Lectura